// simple light source demonstrator
// 8feb07 "tetsumo kuri"
// thanks to squee janitor for line to dissect
integer light_s = TRUE; // "_s" for status
default
{
state_entry()
{
// llSetText("click me",<1,0,0.6>,.5); // in case you like labels
}
touch_start(integer total_number)
{
if ( light_s )
{
light_s = FALSE;
// fullbright doesn't have anything to do with light in NEW(2006?) lighting model
// setting fullbright does look good though
llSetPrimitiveParams([PRIM_FULLBRIGHT,ALL_SIDES,FALSE]);
llSetPrimitiveParams([PRIM_POINT_LIGHT, FALSE, // if this is false, light is off,
<0.0,1.0,0.0>,1.0, 10.0, 0.5]); // rest of params don't matter
}
else
{
light_s = TRUE;
//llSetPrimitiveParams([PRIM_FULLBRIGHT,ALL_SIDES,TRUE]); //leave fullbright commented for now
llSetPrimitiveParams([PRIM_POINT_LIGHT,TRUE,
<1.0,0.7,1.0>, // light color vector range: 0.0-1.0 *3
1.0, // intensity (0.0-1.0)
10.0, // radius (.1-10.0)
0.6 ]); // falloff (.01-1.0)
// this could have been done in one line, like this
//llSetPrimitiveParams([PRIM_FULLBRIGHT,ALL_SIDES,FALSE,PRIM_POINT_LIGHT,TRUE,<1.0,1.0,0.5>,20,1.0,0.5]);
// ... but thats kinda hard to take in...
}
//llSay(0, " Click!");
}
}
[align=right][color=#000066][此贴子已经被作者于2008-2-2 15:31:37编辑过][/color][/align]